Game Design: Seeding a Multidimensional Model

February 6, 2013

"...Games are designed over time, sometimes years, through many iterations of ‘play testing,’ a process of play, feedback and design. The game shifts, changes and grows through the process. But a design must begin with an early stage, and so a first step, a seedling is necessary..."


By Rabbi Owen Gottlieb from Sh’ma: A Journal of Jewish Responsibility